Tekko Schedule

All times subject to change:

Friday 
12:30: RIYL-Madoka Magica, Panel 3
11 PM: Anime For Adults (Not Adult Anime), Panel 2 18+
Mid: Tekko Improv, Main

Saturday
8PM: Anime FIght Club, Panel 2

Sunday
10AM: How To Set Your Table(top RPG)

Five events, seven hours.  Another day at the office 🙂

Setsucon Recap, Part 2

You might have caught my review while recording Otaku Drive Time, but I wanted to go into detail regarding a couple of things here and there.

As mentioned previously, I mentioned 4th Edition D&D and got an interesting side conversation from two old-school RPG’ers.  The crux of the argument was that the combat was crap and the leveling system was also crap.  Because the main aspects of the numbers side of the RPG were so out of whack, the game itself fails.

Here’s the thing, though. One, I like how 4th Edition was pick-up-and-play ready.  The uniformity of the classes allow people to make new characters in no time flat.  Second of all, an RPG is only as good as its first two letters.  If the group you are in isn’t able to tell or participate in a good story, then it doesn’t matter how the combat system works.  I played 4th edition and Star Wars: Saga Edition for very long stretches–campaigns for each lasted over a year, if I remember right–and our parties had a lot of fun with memorable characters,  In the D&D game, I ended up turning into an Eladrin minivan because I was able to teleport half the group.  In Star Wars, not only was I an ace pilot that ended up putting two over on the GM in the final battle (that’s a great story for another time), our mechanic and our Wookiee were two great and awesome characters that would’ve been great in any system.

So while I understand the resistance to 4E, it shouldn’t have gotten in the way of a good game.  Any game system can work if you have the right story.

Setsucon Recap, Part 1?

So let me briefly mention a list of things that went wrong for me at Setsucon.

  • I was unable to book at the Penn Stater due to lack of commitment from travelling companions
  • My driving directions flew away as I tried to pack
  • Retrieving said directions cost me my scarf
  • My car’s battery died on Sunday, just as I was trying to get to a panel
  • A jumper cable I had in case my battery died frayed off
  • Various counter-progamming battles that I likely lost on
  • Tempermental laptop cloning
  • Accidentally calling someone “Kara”

So here’s a list of things that actually went right

  • Super courteous staff
  • Super accommodating staff
  • Bee! :O
  • Name That Tune becoming more inclusive despite a low turnout
  • A reg line that almost Ouroboros’d itself
  • #TakeYourShippoToSetsuconDay
  • Singing along during A Real History of Fake Singers
  • That moment in A Real History of Fake Singers when you realize that you’re cosplaying what they’re talking about.
  • Wizardmon! D:
  • Knowing exactly what I was getting into when I mentioned Dungeons & Dragons 4th Edition
  • Meeting a lot of new and awesome people
  • Gosei Knight! x3
  • The Creamery
  • Spreading the gospel of MelloPanther and OTDT
  • Running low on business cards for the above

All in all, I’d say it was a net positive weekend and I’d love to go back.  In spite of everything that happened, I’ve been doing this for so long that I’ve built up sort of a resilience and ability to adapt to when things go pear-shaped.  Mean old State College didn’t get the best of me no matter how hard it tried, and I’ll just be back stronger and better for the next time.

As of right now, it looks like MP will be making its next date in April, but of course, there’s always the chance that things change.  Watch this space for more :3

The Setsucon Schedule of Super

All panels are 1 hour and may be subject to change by the convention

Saturday
12 PM: Shrines, Sushi, and Sickness, Tales & Advice From a Week Abroad
3 PM: The “How To Make a Panel” Workshop

Sunday
8:30 AM: Name That Tune
11:30 AM: A Real History of Fake Singers
1:30 PM: Radio, Podcasting, and You

Hope to see you there!

iPodagatari

Those of you who have been to Pittsburgh conventions might remember the dreaded iPod, but it’s a full story worth telling.  Since I started hosting Name That Tune in 2010, I’ve had a metallic pink iPod nano as part of the Grand Prize package for winning with honors, whether it’s winning a bonus round, or beating the final round with a certain score.  The problem for contestants has been 1) my endgames don’t kid around in terms of difficulty and 2) Name That Tune hasn’t been played in over a year and at a major convention in nearly 2 years.  So the iPod has sat unclaimed for nearly 40 months, and has become a bit of a running gag.  You may not think it’s valuable, but it is now one of the greatest trophies one can claim from my games, outside of the people’s ovation and fame forever.

Hopefully, that will change at Setsucon, as the iPod and nearly ¥20,000 in other goodies will be up for grabs at the MelloPanther’s first Name That Tune outside of Western Pennsylvania. I’ll post MP’s full schedule very shortly.

New Year, New Stuff

It’s been a bit since I last did an article, but that’s not necessarily because of neglect.  I’ve just been busy enough with enough small things that I haven’t had enough time to sit down and make a full post.

For example, I wrote a story based on my trip to Japan.  It’s not 50,000 words, but I think it’s a worthwhile read anyway.

Also, I keep doing stuff for OTDT.  Their season finale episode should be posted soon, and you’ll get to hear and see what MelloPanther can do.

Finally (for now), I can confirm that panels at Setsucon will happen, including Name That Tune.  It’s been a very long while since I’ve done it (November 2012, I think) so I’ve had plenty of time to develop new games and a new set.  Head on up to State College, and you’ll get to see it’s grand debut the last weekend of January.

Setsucon is only the first event of a busy 2014 for MP.  I’ll hope you’ll join us for all of our events throughout the year.  Until then, stay warm.

Sayonara, Ohio

So we are back from Matsuricon, and I must say it was a different experience from what I am used to.  I’ve been to Columbus before, but it was for larger shows, so seeing something of Matsuricon’s size in the same event space was definitely a bit of a shock.  That being said, it was a good weekend.  Pardon me for putting on my Staffer Hat for a bit, but the Matsuricon staff definitely had some good ideas, and get some major points for creativity.  I’d also like to thank the Panel Ops staff for being particularly awesome and generally on top of things.

As for what I did at the convention, well, I did my panels, natch, but there was also a bit of rhythm gaming, and I was introduced to Cardfight Vanguard.  That may be a thing in the future. >_>  The strangest moment was when my friend Dan, who did the Anime Old Enough to Drink panel, called me up to stage an impromptu round of Anime Fight Club with hilarious results.  It reminds me of a saying regarding RPGs, “No good plan ever makes it past the players.” Sadly, the A/V gremlins got the better of my programming, so we were unable to film anything, but it will serve as a learning experience for next time.

When is next time? Well you’ll just have to find out.  Stay tuned :3

Time, Time, Everywhere a Time

Less than a week away from Matsuricon, here’s list of what I’ll be doing, all in the Grant Room (aka Panel 3)

  • Friday 5PM: How To Set Your Table(top RPG)
  • Saturday Noon: A Real History of Fake Singers
  • Sunday, 3PM: The Laundry List

You can catch a description of all these here.  My travelling companions are doing some panels, too, so here’s what they will be doing and where.

  • Friday 4PM, Panel 3: History of Detective Conan
  • Friday 8PM, Panel 2: Anime Old Enough to Drink
  • Saturday 10AM, Events: Politics & War in Mecha Anime
  • Saturday 7PM, Panel 2: Gundam in the Modern Age
  • Saturday 9PM, Panel 2: The Roots of Tokusatsu
  • Sunday 2PM, Panel 3: Introduction to J-Drama

There’s lots of fun to be had.  Let’s have some together.